Abstract
The Concept of Audience Welfare in
the Age of Interactivity
Soo - Young Lee (Professor, Dept.
of Mass Communication, Daejin University)
Eun - Hee
Park (Professor, Dept. of Mass Communication, Daejin
University)
As the way of securing the audience welfare, historically,
the concept of universal service has been emphasized
in the area of telecommunication whereas the concept
of public interest has been underlined the area of broadcasting.
However, the age of interactivity based on digitalization
asks us the new concept of audience welfare. This study
focused on finding out the new indicator which should
be included to construct the concept of audience welfare
in the age of interactivity. By doing this, this study
examined how the concept of universal service has been
evolved through the Internet service and how Korean
broadcasting policies have secured the public interest,
especially, diversity, through cable TV. Through this
study, the following aspects are revealed: The Internet
service has been included as the area of universal service.
Traditionally, the universal service based on telephone
service underscored only availability and affordability
of the service. However, the users¡¯ability for finding
out the information which is suitable for their needs
has been sunrise in the universal service based on the
Internet. It means that audiences¡¯selectivity appears
to be one of new indicators in terms of audience welfare
in telecommunication. In broadcasting, the Korean cable
TV case shows that when the market place of idea is
working in the media industry, the idea of diversity
has not been secured. For this reason, the government
intervention for guaranteeing diversity should be considered.
In this regard, the age of interactivity implies the
existence of active audiences who could select programs
and channels satisfying their needs whatever they use
a certain medium. If it is so, enhancing the audience
selectivity through providing diverse programs and through
cultivating audience needs is the precondition for maintaining
audience welfare in the age of interactivity.
|